![]() Because the Web is ubiquitous, your customers can check their game's status on their phones, tablets, their home laptops, their work desktops, or anything else.įor the tech folks, let's dig into the APIs the Web brings to the table that cater to game developers. ![]() Your players can play your game anywhere, anytime.Engage with your customers the way you want to, without a middleman. No more having customer feedback filtered through an app store's limited mechanisms. You get to manage your customer relationship more closely, in your own way. ![]() Control your analytics! Instead of relying on someone else to make all the decisions about what analytics you need, you can collect your own - or choose the third party that you like the best - to gather information about your sales and your game's reach.No waiting breathlessly for approval while someone hidden within another company decides whether your critical bug fix will ship today or tomorrow. Again with more control, you can update your game whenever you want.Instead, charge what you want and use whatever payment processing service you like. You don't have to hand over 30% of your revenues to someone else just because your game is in their ecosystem. You have control where it matters: Payments.Instead, you can advertise and promote your game all over the Web as well as other media, taking advantage of the Web's inherent linkability and shareability to reach new customers. You're not limited to promoting your app on someone else's app store. Marketing and discoverability are improved.Games built with HTML work on smartphones, tablets, PCs and Smart TVs. The reach of the Web is enormous it's everywhere.Bounding volume collision detection with THREE.jsĪs a game developer, whether you're an individual or a large game studio, you want to know why it makes sense to target the Web with your next game project.Building up a basic demo with Pla圜anvas. ![]()
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